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  • Bastionland Press Mythic Bastionland Book + PDF

Mythic Bastionland Book + PDF

$66.00
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In Mythic Bastionland you are a company of Knights sent to explore a Realm and seek out its Myths, which could be anything from a monster or a strange phenomena to an outright invasion. As you uncover these Myths you gain Glory which improves your reputation in the Realm. You might take up a place in court, be granted land, or even rule the Realm itself. As you play you'll move through seasons and your Knight will mature, grow old, and eventually die, so you'll want to find a good successor. The system follows on from Into the Odd and Electric Bastionland, with extra care given to travel, knightly combat, and domain management. It's fast, decisive, and simple enough to pick up as you play. Featuring full colour illustration by Alec Sorensen.

Gameplay Overview

Designed by Chris McDowall and distributed in the Americas by Plus One Experience, Mythic Bastionland is a rules-light tabletop RPG steeped in British folklore, Arthurian legend, and the invented mythology of its own universe. You play as Knights in a strange, mythic past — hunting manifestations called Myths, gaining Glory, earning land, and eventually watching your character age, pass on their legacy, and die. Combat is fast and decisive: nobody rolls to hit, you go straight to damage, and the new Gambit system lets you pull off tactically rich moves like splintering shields, unhorsing opponents, and repositioning mid-fight. The game supports both lengthy campaigns that span seasons and quick one-shot adventures, and it's designed for groups of 1-5 players plus a Referee. Perfect for OSR fans and newcomers to the indie RPG scene alike.